STORM is an all-in-one studio software composed of synthesizers, drum machines and effects, originally supplied with 12 virtual instruments and 8 effects. STORM provides unlimited creative opportunities of sound synthesis along with exhaustive capabilities of sample management. STORM software is the first virtual studio for music composition, both modular and in real time. This means that for the first time composition tools used by professional musicians will be provided on your computer
BACK INTO THE PAST...
1968 - MOOG modular synthesizers First embodiment of the synthesizer: to get a sound, you had to plug each module into another. You couldn't memorize sounds (you had to draw the connections on a sheet of paper). The keyboards were monophonic (i.e. you could only play one note at a time, therefore, no chords were possible), but you could create an infinite number of sounds (you could get the number and type of modules you wanted).
1970 - MINI MOOG The first portable pre wired synthesizer (no need to plug to get a sound anymore), but still monophonic and without memory.
1975 - Polyphonic modular synthesizers OBERHEIM SEM First polyphonic synthesizers (you could play 2, 4, 6 or 8 notes at the same time, depending on the models): one synthesizer necessary by note (Expander Module). Emergence of the first memories, but for each module we could only memorize a couple of parameters ! (16 memory slots).
1978 - SEQUENTIAL CIRCUITS - PROPHET First fully programmable polyphonic (5 notes) synthesizers (32 memory slots to record all the synths' parameters)
1982 - ROLAND TB 303 The bass synthesizer which went down in History with the emergence of Techno music in 1987!
1982 - SEQUENTIAL CIRCUITS - PROPHET 600 The first MIDI synthesizer.
1983 - YAMAHA - DX 7 The first fully digital synthesizer (FM synthesis technology - frequency modulation). No more front buttons. Here came complex use and countless preset banks! (sounds pre-programmed in factory). The quality and precision of the sounds were increased. Improved sound tuning when compared to the previous synthesizer generation (analogic technology).
1984 - PPG - WAVE 2.2 and 2.3 The first synthesizers which combined digital wave shapes (basic sounds) (the ancestors of the samples) with subtractive analog synthesis treatments (just like in the first synthesizers). You could also create or revise the wave shapes on a screen (WAVETERM).
1986 - ENSONIC - MIRAGE The first affordable sampler (from 2900 to 7600 euros for the best one, called FAIRLITE). But the sound memory was still very limited (only 10 seconds in mono) and the sampling rate was mediocre (8 bits - compared to 16 or 24 bits now).
1995 - NORD LEAD KEYBOARD The return of subtractive synthesis (like the analogical synthesizers) but digitaly modelized (by calculus): the return of the front buttons, long awaited by a new generation of musicians and the possibility to record each potentiometer movement (to edit the sounds) in MIDI.
1996 - SEER - REALITY The first affordable computer program dedicated to sound synthesis (combining several types of synthesis, including the subtractive, the FM, the additive, etc..).
1999 - ARTURIA - STORM
The virtual embodiment of former synthesizers (software synthesis)
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